![]() Generally fall into categories of getting things for the pirate that wants those things, or taking things from one place to another for them that's very dangerous and you can't lose it or you'll end up paying the consequences.”Īs you explore the ocean you’ll discover trade routes, hidden islands, and enemy armadas. “It's maybe about bringing some dangerous contraband to different places around the world, or going after and taking out named pirates that are causing trouble for one of the Kingpins, or plundering one of the settlements to get a certain item. “We want to be pirate-oriented,” Barnard reveals. There’s plenty of characters offering work contracts that lead to adventure, explosions, and - most importantly - heaps of treasure. So if there’s no campaign, what exactly do you do in Skull and Bones? Well, the Indian Ocean is full of opportunities. You can team up with those other players… or hunt them down, sink their ships, and steal their treasure. You can do all of this solo, but Skull and Bones is a shared world game with up to 20 players on each server. You set your own objectives, decide how you’ll sail the waves, and plunder ships to increase your wealth and infamy. Instead of a main, overarching storyline written by Ubisoft, Skull and Bones’ story is one you make yourself. “We do have pivotal characters or ‘Kingpins’ in the game that you'll meet on your journey, and they will have bits of story and background that you will be able to jobs or the contracts with them,” Barnard explains. That’s not to say there’s no story at all, though. It's something we want to perpetuate as a live game for years and years to come.” “You don't finish Skull & Bones and have credits and a cutscene at the end. “It is definitely not a storyline-driven game,” says Barnard. What we have been doing to make sure they could really come strongly with Skull & Bones is we increased the associate studios that are working with them at the moment so there’s a good and big team now working on the game and the last 12 months have really been good in terms of the way things were coming along, so we are confident they can really bring something really exceptional for the market.Unlike most of Ubisoft’s open-world games, Skull and Bones does not have a campaign. Ubisoft CEO Yves Guillemot also offered a few words: “The Singapore studio has been developing for a long time a big part of the Assassin’s Creed franchise so it’s a really good studio. The additional time will allow the team to fully deliver on its vision.” ![]() Chief financial officer Frédérick Duguet stated, “We strongly believe in the team’s creative vision and they have been given an increasingly ambitious mandate for the game.“Production led by Singapore has been advancing well over the past 12 months and the promise is better than ever. Ubisoft's latest full-year earnings call revealed that Skull and Bones is now expected to launch at some point after 2022. We've also got a Marvel Midnight Suns hub, as well as a breakdown of all the key info on the Resident Evil 4 remake. For those wondering what to expect from Ubisoft's upcoming game, here's everything we know so far.Įlsewhere, feel free to check out our Gotham Knights hub, to learn everything about the upcoming DC Comics game. ![]() ![]() However, since that reveal, Skull and Bones has seen an undeniably troubled development, being repeatedly delayed for several years in a row. In many ways, it is reminiscent of Assassin’s Creed: Black Flag, which saw notable acclaim for its naval gameplay. Going all the way back to E3 2017, this one's being developed by Ubisoft Singapore, bringing us a mix of piracy and naval warfare. It's been years since Ubisoft first revealed Skull and Bones. If you're still wondering about the Skull and Bones release date, that ship now looks to be ready to set sail. Read on to see when the game is now expected to come out. March 17, 2023: Skull and Bones has unfortunately been delayed once again. ![]()
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